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/*
* Mesa on the Rendition Verite V2200 (no X)
*
* fullscreen double-buffered 565 + Z16 context over /dev/verite3d.
*/
#ifndef VRMESA_H
#define VRMESA_H
#include <GL/gl.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct vrmesa_context *vrMesaContext;
/*
* ucodepath: the Verite GL microcode image (v2000gl.uc)
* NULL reads $VERITE_UCODE.
*/
extern vrMesaContext vrMesaCreateContext(const char *ucodepath);
extern void vrMesaDestroyContext(vrMesaContext ctx);
extern void vrMesaMakeCurrent(vrMesaContext ctx);
extern vrMesaContext vrMesaGetCurrentContext(void);
extern void vrMesaSwapBuffers(void);
#ifdef __cplusplus
}
#endif
#endif /* VRMESA_H */
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