aboutsummaryrefslogtreecommitdiff
path: root/src/mesa/main/state.c
diff options
context:
space:
mode:
authorRadosław Kujawa <radoslaw.kujawa@c0ff33.net>2026-07-17 14:54:32 +0200
committerRadosław Kujawa <radoslaw.kujawa@c0ff33.net>2026-07-17 14:54:32 +0200
commit2702c90d7a39fca2a3319c5e915fd290cb31fc70 (patch)
tree283c4d851efef7e3a7cd03ba80c87e2bffcdbb2c /src/mesa/main/state.c
parent836167945ec2c7ad5acdf0aa17ce35ec1b9428a6 (diff)
Initial import.
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c951
1 files changed, 951 insertions, 0 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
new file mode 100644
index 0000000..1487879
--- /dev/null
+++ b/src/mesa/main/state.c
@@ -0,0 +1,951 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.2
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file state.c
+ * State management.
+ *
+ * This file manages recalculation of derived values in the __GLcontextRec.
+ * Also, this is where we initialize the API dispatch table.
+ */
+
+#include "glheader.h"
+#include "accum.h"
+#include "api_loopback.h"
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+#include "arbprogram.h"
+#endif
+#include "attrib.h"
+#include "blend.h"
+#if FEATURE_ARB_vertex_buffer_object
+#include "bufferobj.h"
+#endif
+#include "buffers.h"
+#include "clip.h"
+#include "colortab.h"
+#include "context.h"
+#include "convolve.h"
+#include "depth.h"
+#include "dlist.h"
+#include "drawpix.h"
+#include "enable.h"
+#include "eval.h"
+#include "get.h"
+#include "feedback.h"
+#include "fog.h"
+#include "hint.h"
+#include "histogram.h"
+#include "imports.h"
+#include "light.h"
+#include "lines.h"
+#include "macros.h"
+#include "matrix.h"
+#if FEATURE_ARB_occlusion_query
+#include "occlude.h"
+#endif
+#include "pixel.h"
+#include "points.h"
+#include "polygon.h"
+#include "rastpos.h"
+#include "state.h"
+#include "stencil.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "texstate.h"
+#include "mtypes.h"
+#include "varray.h"
+#if FEATURE_NV_vertex_program
+#include "nvprogram.h"
+#endif
+#if FEATURE_NV_fragment_program
+#include "nvfragprog.h"
+#include "nvprogram.h"
+#include "program.h"
+#endif
+#include "debug.h"
+
+/* #include "math/m_matrix.h" */
+/* #include "math/m_xform.h" */
+
+
+/**********************************************************************/
+/** \name Dispatch table setup */
+/*@{*/
+
+/**
+ * Generic no-op dispatch function.
+ *
+ * Used in replacement of the functions which are not part of Mesa subset.
+ *
+ * Displays a message.
+ */
+static int
+generic_noop(void)
+{
+ _mesa_problem(NULL, "User called no-op dispatch function (an unsupported extension function?)");
+ return 0;
+}
+
+
+/**
+ * Set all pointers in the given dispatch table to point to a
+ * generic no-op function - generic_noop().
+ *
+ * \param table dispatch table.
+ * \param tableSize dispatch table size.
+ */
+void
+_mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
+{
+ typedef void (*func_ptr_t)(void);
+ GLuint i;
+ func_ptr_t *dispatch = (func_ptr_t *) table;
+ for (i = 0; i < tableSize; i++) {
+ dispatch[i] = (func_ptr_t)generic_noop;
+ }
+}
+
+
+/**
+ * Initialize a dispatch table with pointers to Mesa's immediate-mode
+ * commands.
+ *
+ * Pointers to glBegin()/glEnd() object commands and a few others
+ * are provided via the GLvertexformat interface.
+ *
+ * \param exec dispatch table.
+ * \param tableSize dispatch table size.
+ */
+void
+_mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
+{
+ /* first initialize all dispatch slots to no-op */
+ _mesa_init_no_op_table(exec, tableSize);
+
+#if _HAVE_FULL_GL
+ _mesa_loopback_init_api_table( exec );
+#endif
+
+ /* load the dispatch slots we understand */
+ exec->AlphaFunc = _mesa_AlphaFunc;
+ exec->BlendFunc = _mesa_BlendFunc;
+ exec->Clear = _mesa_Clear;
+ exec->ClearColor = _mesa_ClearColor;
+ exec->ClearStencil = _mesa_ClearStencil;
+ exec->ColorMask = _mesa_ColorMask;
+ exec->CullFace = _mesa_CullFace;
+ exec->Disable = _mesa_Disable;
+ exec->DrawBuffer = _mesa_DrawBuffer;
+ exec->Enable = _mesa_Enable;
+ exec->Finish = _mesa_Finish;
+ exec->Flush = _mesa_Flush;
+ exec->FrontFace = _mesa_FrontFace;
+ exec->Frustum = _mesa_Frustum;
+ exec->GetError = _mesa_GetError;
+ exec->GetFloatv = _mesa_GetFloatv;
+ exec->GetString = _mesa_GetString;
+ exec->InitNames = _mesa_InitNames;
+ exec->LineStipple = _mesa_LineStipple;
+ exec->LineWidth = _mesa_LineWidth;
+ exec->LoadIdentity = _mesa_LoadIdentity;
+ exec->LoadMatrixf = _mesa_LoadMatrixf;
+ exec->LoadName = _mesa_LoadName;
+ exec->LogicOp = _mesa_LogicOp;
+ exec->MatrixMode = _mesa_MatrixMode;
+ exec->MultMatrixf = _mesa_MultMatrixf;
+ exec->Ortho = _mesa_Ortho;
+ exec->PixelStorei = _mesa_PixelStorei;
+ exec->PopMatrix = _mesa_PopMatrix;
+ exec->PopName = _mesa_PopName;
+ exec->PushMatrix = _mesa_PushMatrix;
+ exec->PushName = _mesa_PushName;
+ exec->RasterPos2f = _mesa_RasterPos2f;
+ exec->RasterPos2fv = _mesa_RasterPos2fv;
+ exec->RasterPos2i = _mesa_RasterPos2i;
+ exec->RasterPos2iv = _mesa_RasterPos2iv;
+ exec->ReadBuffer = _mesa_ReadBuffer;
+ exec->RenderMode = _mesa_RenderMode;
+ exec->Rotatef = _mesa_Rotatef;
+ exec->Scalef = _mesa_Scalef;
+ exec->Scissor = _mesa_Scissor;
+ exec->SelectBuffer = _mesa_SelectBuffer;
+ exec->ShadeModel = _mesa_ShadeModel;
+ exec->StencilFunc = _mesa_StencilFunc;
+ exec->StencilMask = _mesa_StencilMask;
+ exec->StencilOp = _mesa_StencilOp;
+ exec->TexEnvfv = _mesa_TexEnvfv;
+ exec->TexEnvi = _mesa_TexEnvi;
+ exec->TexImage2D = _mesa_TexImage2D;
+ exec->TexParameteri = _mesa_TexParameteri;
+ exec->Translatef = _mesa_Translatef;
+ exec->Viewport = _mesa_Viewport;
+#if _HAVE_FULL_GL
+ exec->Accum = _mesa_Accum;
+ exec->Bitmap = _mesa_Bitmap;
+ exec->CallList = _mesa_CallList;
+ exec->CallLists = _mesa_CallLists;
+ exec->ClearAccum = _mesa_ClearAccum;
+ exec->ClearDepth = _mesa_ClearDepth;
+ exec->ClearIndex = _mesa_ClearIndex;
+ exec->ClipPlane = _mesa_ClipPlane;
+ exec->ColorMaterial = _mesa_ColorMaterial;
+ exec->CopyPixels = _mesa_CopyPixels;
+ exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
+ exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
+ exec->DeleteLists = _mesa_DeleteLists;
+ exec->DepthFunc = _mesa_DepthFunc;
+ exec->DepthMask = _mesa_DepthMask;
+ exec->DepthRange = _mesa_DepthRange;
+ exec->DrawPixels = _mesa_DrawPixels;
+ exec->EndList = _mesa_EndList;
+ exec->FeedbackBuffer = _mesa_FeedbackBuffer;
+ exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
+ exec->Fogf = _mesa_Fogf;
+ exec->Fogfv = _mesa_Fogfv;
+ exec->Fogi = _mesa_Fogi;
+ exec->Fogiv = _mesa_Fogiv;
+ exec->GenLists = _mesa_GenLists;
+ exec->GetClipPlane = _mesa_GetClipPlane;
+ exec->GetBooleanv = _mesa_GetBooleanv;
+ exec->GetDoublev = _mesa_GetDoublev;
+ exec->GetIntegerv = _mesa_GetIntegerv;
+ exec->GetLightfv = _mesa_GetLightfv;
+ exec->GetLightiv = _mesa_GetLightiv;
+ exec->GetMapdv = _mesa_GetMapdv;
+ exec->GetMapfv = _mesa_GetMapfv;
+ exec->GetMapiv = _mesa_GetMapiv;
+ exec->GetMaterialfv = _mesa_GetMaterialfv;
+ exec->GetMaterialiv = _mesa_GetMaterialiv;
+ exec->GetPixelMapfv = _mesa_GetPixelMapfv;
+ exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
+ exec->GetPixelMapusv = _mesa_GetPixelMapusv;
+ exec->GetPolygonStipple = _mesa_GetPolygonStipple;
+ exec->GetTexEnvfv = _mesa_GetTexEnvfv;
+ exec->GetTexEnviv = _mesa_GetTexEnviv;
+ exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
+ exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
+ exec->GetTexParameterfv = _mesa_GetTexParameterfv;
+ exec->GetTexParameteriv = _mesa_GetTexParameteriv;
+ exec->GetTexGendv = _mesa_GetTexGendv;
+ exec->GetTexGenfv = _mesa_GetTexGenfv;
+ exec->GetTexGeniv = _mesa_GetTexGeniv;
+ exec->GetTexImage = _mesa_GetTexImage;
+ exec->Hint = _mesa_Hint;
+ exec->IndexMask = _mesa_IndexMask;
+ exec->IsEnabled = _mesa_IsEnabled;
+ exec->IsList = _mesa_IsList;
+ exec->LightModelf = _mesa_LightModelf;
+ exec->LightModelfv = _mesa_LightModelfv;
+ exec->LightModeli = _mesa_LightModeli;
+ exec->LightModeliv = _mesa_LightModeliv;
+ exec->Lightf = _mesa_Lightf;
+ exec->Lightfv = _mesa_Lightfv;
+ exec->Lighti = _mesa_Lighti;
+ exec->Lightiv = _mesa_Lightiv;
+ exec->ListBase = _mesa_ListBase;
+ exec->LoadMatrixd = _mesa_LoadMatrixd;
+ exec->Map1d = _mesa_Map1d;
+ exec->Map1f = _mesa_Map1f;
+ exec->Map2d = _mesa_Map2d;
+ exec->Map2f = _mesa_Map2f;
+ exec->MapGrid1d = _mesa_MapGrid1d;
+ exec->MapGrid1f = _mesa_MapGrid1f;
+ exec->MapGrid2d = _mesa_MapGrid2d;
+ exec->MapGrid2f = _mesa_MapGrid2f;
+ exec->MultMatrixd = _mesa_MultMatrixd;
+ exec->NewList = _mesa_NewList;
+ exec->PassThrough = _mesa_PassThrough;
+ exec->PixelMapfv = _mesa_PixelMapfv;
+ exec->PixelMapuiv = _mesa_PixelMapuiv;
+ exec->PixelMapusv = _mesa_PixelMapusv;
+ exec->PixelStoref = _mesa_PixelStoref;
+ exec->PixelTransferf = _mesa_PixelTransferf;
+ exec->PixelTransferi = _mesa_PixelTransferi;
+ exec->PixelZoom = _mesa_PixelZoom;
+ exec->PointSize = _mesa_PointSize;
+ exec->PolygonMode = _mesa_PolygonMode;
+ exec->PolygonOffset = _mesa_PolygonOffset;
+ exec->PolygonStipple = _mesa_PolygonStipple;
+ exec->PopAttrib = _mesa_PopAttrib;
+ exec->PushAttrib = _mesa_PushAttrib;
+ exec->RasterPos2d = _mesa_RasterPos2d;
+ exec->RasterPos2dv = _mesa_RasterPos2dv;
+ exec->RasterPos2s = _mesa_RasterPos2s;
+ exec->RasterPos2sv = _mesa_RasterPos2sv;
+ exec->RasterPos3d = _mesa_RasterPos3d;
+ exec->RasterPos3dv = _mesa_RasterPos3dv;
+ exec->RasterPos3f = _mesa_RasterPos3f;
+ exec->RasterPos3fv = _mesa_RasterPos3fv;
+ exec->RasterPos3i = _mesa_RasterPos3i;
+ exec->RasterPos3iv = _mesa_RasterPos3iv;
+ exec->RasterPos3s = _mesa_RasterPos3s;
+ exec->RasterPos3sv = _mesa_RasterPos3sv;
+ exec->RasterPos4d = _mesa_RasterPos4d;
+ exec->RasterPos4dv = _mesa_RasterPos4dv;
+ exec->RasterPos4f = _mesa_RasterPos4f;
+ exec->RasterPos4fv = _mesa_RasterPos4fv;
+ exec->RasterPos4i = _mesa_RasterPos4i;
+ exec->RasterPos4iv = _mesa_RasterPos4iv;
+ exec->RasterPos4s = _mesa_RasterPos4s;
+ exec->RasterPos4sv = _mesa_RasterPos4sv;
+ exec->ReadPixels = _mesa_ReadPixels;
+ exec->Rotated = _mesa_Rotated;
+ exec->Scaled = _mesa_Scaled;
+ exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
+ exec->TexEnvf = _mesa_TexEnvf;
+ exec->TexEnviv = _mesa_TexEnviv;
+ exec->TexGend = _mesa_TexGend;
+ exec->TexGendv = _mesa_TexGendv;
+ exec->TexGenf = _mesa_TexGenf;
+ exec->TexGenfv = _mesa_TexGenfv;
+ exec->TexGeni = _mesa_TexGeni;
+ exec->TexGeniv = _mesa_TexGeniv;
+ exec->TexImage1D = _mesa_TexImage1D;
+ exec->TexParameterf = _mesa_TexParameterf;
+ exec->TexParameterfv = _mesa_TexParameterfv;
+ exec->TexParameteriv = _mesa_TexParameteriv;
+ exec->Translated = _mesa_Translated;
+#endif
+
+ /* 1.1 */
+ exec->BindTexture = _mesa_BindTexture;
+ exec->DeleteTextures = _mesa_DeleteTextures;
+ exec->GenTextures = _mesa_GenTextures;
+#if _HAVE_FULL_GL
+ exec->AreTexturesResident = _mesa_AreTexturesResident;
+ exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
+ exec->ColorPointer = _mesa_ColorPointer;
+ exec->CopyTexImage1D = _mesa_CopyTexImage1D;
+ exec->CopyTexImage2D = _mesa_CopyTexImage2D;
+ exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
+ exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
+ exec->DisableClientState = _mesa_DisableClientState;
+ exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
+ exec->EnableClientState = _mesa_EnableClientState;
+ exec->GenTexturesEXT = _mesa_GenTextures;
+ exec->GetPointerv = _mesa_GetPointerv;
+ exec->IndexPointer = _mesa_IndexPointer;
+ exec->InterleavedArrays = _mesa_InterleavedArrays;
+ exec->IsTexture = _mesa_IsTexture;
+ exec->IsTextureEXT = _mesa_IsTexture;
+ exec->NormalPointer = _mesa_NormalPointer;
+ exec->PopClientAttrib = _mesa_PopClientAttrib;
+ exec->PrioritizeTextures = _mesa_PrioritizeTextures;
+ exec->PushClientAttrib = _mesa_PushClientAttrib;
+ exec->TexCoordPointer = _mesa_TexCoordPointer;
+ exec->TexSubImage1D = _mesa_TexSubImage1D;
+ exec->TexSubImage2D = _mesa_TexSubImage2D;
+ exec->VertexPointer = _mesa_VertexPointer;
+#endif
+
+ /* 1.2 */
+#if _HAVE_FULL_GL
+ exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
+ exec->TexImage3D = _mesa_TexImage3D;
+ exec->TexSubImage3D = _mesa_TexSubImage3D;
+#endif
+
+ /* OpenGL 1.2 GL_ARB_imaging */
+#if _HAVE_FULL_GL
+ exec->BlendColor = _mesa_BlendColor;
+ exec->BlendEquation = _mesa_BlendEquation;
+ exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
+ exec->ColorSubTable = _mesa_ColorSubTable;
+ exec->ColorTable = _mesa_ColorTable;
+ exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
+ exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
+ exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
+ exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
+ exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
+ exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
+ exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
+ exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
+ exec->CopyColorSubTable = _mesa_CopyColorSubTable;
+ exec->CopyColorTable = _mesa_CopyColorTable;
+ exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
+ exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
+ exec->GetColorTable = _mesa_GetColorTable;
+ exec->GetColorTableEXT = _mesa_GetColorTable;
+ exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
+ exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
+ exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
+ exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
+ exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
+ exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
+ exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
+ exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
+ exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
+ exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
+ exec->GetHistogram = _mesa_GetHistogram;
+ exec->GetHistogramEXT = _mesa_GetHistogram;
+ exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
+ exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
+ exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
+ exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
+ exec->GetMinmax = _mesa_GetMinmax;
+ exec->GetMinmaxEXT = _mesa_GetMinmax;
+ exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
+ exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
+ exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
+ exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
+ exec->GetSeparableFilter = _mesa_GetSeparableFilter;
+ exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
+ exec->Histogram = _mesa_Histogram;
+ exec->Minmax = _mesa_Minmax;
+ exec->ResetHistogram = _mesa_ResetHistogram;
+ exec->ResetMinmax = _mesa_ResetMinmax;
+ exec->SeparableFilter2D = _mesa_SeparableFilter2D;
+#endif
+
+ /* 2. GL_EXT_blend_color */
+#if 0
+/* exec->BlendColorEXT = _mesa_BlendColorEXT; */
+#endif
+
+ /* 3. GL_EXT_polygon_offset */
+#if _HAVE_FULL_GL
+ exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
+#endif
+
+ /* 6. GL_EXT_texture3d */
+#if 0
+/* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
+/* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
+/* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
+#endif
+
+ /* 11. GL_EXT_histogram */
+#if _HAVE_FULL_GL
+ exec->GetHistogramEXT = _mesa_GetHistogram;
+ exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
+ exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
+ exec->GetMinmaxEXT = _mesa_GetMinmax;
+ exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
+ exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
+#endif
+
+ /* ?. GL_SGIX_pixel_texture */
+#if _HAVE_FULL_GL
+ exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
+#endif
+
+ /* 15. GL_SGIS_pixel_texture */
+#if _HAVE_FULL_GL
+ exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
+ exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
+ exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
+ exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
+ exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
+ exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
+#endif
+
+ /* 30. GL_EXT_vertex_array */
+#if _HAVE_FULL_GL
+ exec->ColorPointerEXT = _mesa_ColorPointerEXT;
+ exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
+ exec->IndexPointerEXT = _mesa_IndexPointerEXT;
+ exec->NormalPointerEXT = _mesa_NormalPointerEXT;
+ exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
+ exec->VertexPointerEXT = _mesa_VertexPointerEXT;
+#endif
+
+ /* 37. GL_EXT_blend_minmax */
+#if 0
+ exec->BlendEquationEXT = _mesa_BlendEquationEXT;
+#endif
+
+ /* 54. GL_EXT_point_parameters */
+#if _HAVE_FULL_GL
+ exec->PointParameterfEXT = _mesa_PointParameterfEXT;
+ exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
+#endif
+
+ /* 78. GL_EXT_paletted_texture */
+#if 0
+ exec->ColorTableEXT = _mesa_ColorTableEXT;
+ exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
+#endif
+#if _HAVE_FULL_GL
+ exec->GetColorTableEXT = _mesa_GetColorTable;
+ exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
+ exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
+#endif
+
+ /* 97. GL_EXT_compiled_vertex_array */
+#if _HAVE_FULL_GL
+ exec->LockArraysEXT = _mesa_LockArraysEXT;
+ exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
+#endif
+
+ /* 148. GL_EXT_multi_draw_arrays */
+#if _HAVE_FULL_GL
+ exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
+ exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
+#endif
+
+ /* 173. GL_INGR_blend_func_separate */
+#if _HAVE_FULL_GL
+ exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
+#endif
+
+ /* 196. GL_MESA_resize_buffers */
+#if _HAVE_FULL_GL
+ exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
+#endif
+
+ /* 197. GL_MESA_window_pos */
+#if _HAVE_FULL_GL
+ exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
+ exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
+ exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
+ exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
+ exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
+ exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
+ exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
+ exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
+ exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
+ exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
+ exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
+ exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
+ exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
+ exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
+ exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
+ exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
+ exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
+ exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
+ exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
+ exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
+ exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
+ exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
+ exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
+ exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
+#endif
+
+ /* 200. GL_IBM_multimode_draw_arrays */
+#if _HAVE_FULL_GL
+ exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
+ exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
+#endif
+
+ /* 233. GL_NV_vertex_program */
+#if FEATURE_NV_vertex_program
+ exec->BindProgramNV = _mesa_BindProgram;
+ exec->DeleteProgramsNV = _mesa_DeletePrograms;
+ exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
+ exec->GenProgramsNV = _mesa_GenPrograms;
+ exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
+ exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
+ exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
+ exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
+ exec->GetProgramivNV = _mesa_GetProgramivNV;
+ exec->GetProgramStringNV = _mesa_GetProgramStringNV;
+ exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
+ exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
+ exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
+ exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
+ exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
+ exec->IsProgramNV = _mesa_IsProgram;
+ exec->LoadProgramNV = _mesa_LoadProgramNV;
+ exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
+ exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
+ exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
+ exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
+ exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
+ exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
+ exec->TrackMatrixNV = _mesa_TrackMatrixNV;
+ exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
+ /* glVertexAttrib*NV functions handled in api_loopback.c */
+#endif
+
+ /* 282. GL_NV_fragment_program */
+#if FEATURE_NV_fragment_program
+ exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
+ exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
+ exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
+ exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
+ exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
+ exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
+ exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
+ exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
+ exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
+ exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
+ exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
+ exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
+#endif
+
+ /* 262. GL_NV_point_sprite */
+#if _HAVE_FULL_GL
+ exec->PointParameteriNV = _mesa_PointParameteriNV;
+ exec->PointParameterivNV = _mesa_PointParameterivNV;
+#endif
+
+ /* 268. GL_EXT_stencil_two_side */
+#if _HAVE_FULL_GL
+ exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
+#endif
+
+ /* ???. GL_EXT_depth_bounds_test */
+ exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
+
+ /* ARB 1. GL_ARB_multitexture */
+#if _HAVE_FULL_GL
+ exec->ActiveTextureARB = _mesa_ActiveTextureARB;
+ exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
+#endif
+
+ /* ARB 3. GL_ARB_transpose_matrix */
+#if _HAVE_FULL_GL
+ exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
+ exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
+ exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
+ exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
+#endif
+
+ /* ARB 5. GL_ARB_multisample */
+#if _HAVE_FULL_GL
+ exec->SampleCoverageARB = _mesa_SampleCoverageARB;
+#endif
+
+ /* ARB 12. GL_ARB_texture_compression */
+#if _HAVE_FULL_GL
+ exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
+ exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
+ exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
+ exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
+ exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
+ exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
+ exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
+#endif
+
+ /* ARB 14. GL_ARB_point_parameters */
+ /* reuse EXT_point_parameters functions */
+
+ /* ARB 26. GL_ARB_vertex_program */
+ /* ARB 27. GL_ARB_fragment_program */
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
+ /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
+ /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
+ /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
+ /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
+ /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
+ /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
+ /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
+ /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
+ /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
+ /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
+ /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
+ /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
+ /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
+ /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
+ /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
+ /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
+ /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
+ /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
+ /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
+ /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
+ /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
+ /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
+ /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
+ /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
+ /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
+ /* glVertexAttrib4bvARB handled in api_loopback.c */
+ /* glVertexAttrib4ivARB handled in api_loopback.c */
+ /* glVertexAttrib4ubvARB handled in api_loopback.c */
+ /* glVertexAttrib4usvARB handled in api_loopback.c */
+ /* glVertexAttrib4uivARB handled in api_loopback.c */
+ /* glVertexAttrib4NbvARB handled in api_loopback.c */
+ /* glVertexAttrib4NsvARB handled in api_loopback.c */
+ /* glVertexAttrib4NivARB handled in api_loopback.c */
+ /* glVertexAttrib4NusvARB handled in api_loopback.c */
+ /* glVertexAttrib4NuivARB handled in api_loopback.c */
+ exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
+ exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
+ exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
+ exec->ProgramStringARB = _mesa_ProgramStringARB;
+ /* glBindProgramARB aliases glBindProgramNV */
+ /* glDeleteProgramsARB aliases glDeleteProgramsNV */
+ /* glGenProgramsARB aliases glGenProgramsNV */
+ /* glIsProgramARB aliases glIsProgramNV */
+ /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
+ /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
+ /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
+ /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
+ exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
+ exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
+ exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
+ exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
+ exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
+ exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
+ exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
+ exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
+ exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
+ exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
+ exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
+ exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
+ exec->GetProgramivARB = _mesa_GetProgramivARB;
+ exec->GetProgramStringARB = _mesa_GetProgramStringARB;
+#endif
+
+ /* ARB 28. GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
+ exec->BindBufferARB = _mesa_BindBufferARB;
+ exec->BufferDataARB = _mesa_BufferDataARB;
+ exec->BufferSubDataARB = _mesa_BufferSubDataARB;
+ exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
+ exec->GenBuffersARB = _mesa_GenBuffersARB;
+ exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
+ exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
+ exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
+ exec->IsBufferARB = _mesa_IsBufferARB;
+ exec->MapBufferARB = _mesa_MapBufferARB;
+ exec->UnmapBufferARB = _mesa_UnmapBufferARB;
+#endif
+
+#if FEATURE_ARB_occlusion_query
+ exec->GenQueriesARB = _mesa_GenQueriesARB;
+ exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
+ exec->IsQueryARB = _mesa_IsQueryARB;
+ exec->BeginQueryARB = _mesa_BeginQueryARB;
+ exec->EndQueryARB = _mesa_EndQueryARB;
+ exec->GetQueryivARB = _mesa_GetQueryivARB;
+ exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
+ exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
+#endif
+}
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name State update logic */
+/*@{*/
+
+
+static void
+update_separate_specular( GLcontext *ctx )
+{
+ if (NEED_SECONDARY_COLOR(ctx))
+ ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
+ else
+ ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
+}
+
+
+/**
+ * Update state dependent on vertex arrays.
+ */
+static void
+update_arrays( GLcontext *ctx )
+{
+ GLuint i, min;
+
+ /* find min of _MaxElement values for all enabled arrays */
+
+ /* 0 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
+ }
+ else if (ctx->Array.Vertex.Enabled) {
+ min = ctx->Array.Vertex._MaxElement;
+ }
+ else {
+ /* can't draw anything without vertex positions! */
+ min = 0;
+ }
+
+ /* 1 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
+ }
+ /* no conventional vertex weight array */
+
+ /* 2 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
+ }
+ else if (ctx->Array.Normal.Enabled) {
+ min = MIN2(min, ctx->Array.Normal._MaxElement);
+ }
+
+ /* 3 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
+ }
+ else if (ctx->Array.Color.Enabled) {
+ min = MIN2(min, ctx->Array.Color._MaxElement);
+ }
+
+ /* 4 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
+ }
+ else if (ctx->Array.SecondaryColor.Enabled) {
+ min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
+ }
+
+ /* 5 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
+ }
+ else if (ctx->Array.FogCoord.Enabled) {
+ min = MIN2(min, ctx->Array.FogCoord._MaxElement);
+ }
+
+ /* 6 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
+ }
+
+ /* 7 */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
+ }
+
+ /* 8..15 */
+ for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[i].Enabled) {
+ min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
+ }
+ else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
+ && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
+ min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
+ }
+ }
+
+ if (ctx->Array.Index.Enabled) {
+ min = MIN2(min, ctx->Array.Index._MaxElement);
+ }
+
+ if (ctx->Array.EdgeFlag.Enabled) {
+ min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
+ }
+
+ /* _MaxElement is one past the last legal array element */
+ ctx->Array._MaxElement = min;
+}
+
+
+/**
+ * Update derived vertex/fragment program state.
+ */
+static void
+update_program(GLcontext *ctx)
+{
+ /* For now, just set the _Enabled (really enabled) flags.
+ * In the future we may have to check other state to be sure we really
+ * have a runable program or shader.
+ */
+ ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
+ && ctx->VertexProgram.Current->Instructions;
+ ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
+ && ctx->FragmentProgram.Current->Instructions;
+}
+
+
+/*
+ * If __GLcontextRec::NewState is non-zero then this function \b must be called
+ * before rendering any primitive. Basically, function pointers and
+ * miscellaneous flags are updated to reflect the current state of the state
+ * machine.
+ *
+ * Calls dd_function_table::UpdateState to perform any internal state management
+ * necessary.
+ *
+ * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
+ * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
+ * _mesa_update_tnl_spaces().
+ */
+void _mesa_update_state( GLcontext *ctx )
+{
+ GLuint new_state = ctx->NewState;
+
+ if (MESA_VERBOSE & VERBOSE_STATE)
+ _mesa_print_state("_mesa_update_state", new_state);
+
+ if (new_state & _NEW_PROGRAM)
+ update_program( ctx );
+
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ _mesa_update_modelview_project( ctx, new_state );
+
+ if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
+ _mesa_update_texture( ctx, new_state );
+
+ if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
+ _mesa_update_buffers( ctx );
+
+ if (new_state & _NEW_POLYGON)
+ _mesa_update_polygon( ctx );
+
+ if (new_state & _NEW_LIGHT)
+ _mesa_update_lighting( ctx );
+
+ if (new_state & _IMAGE_NEW_TRANSFER_STATE)
+ _mesa_update_pixel( ctx, new_state );
+
+ if (new_state & _DD_NEW_SEPARATE_SPECULAR)
+ update_separate_specular( ctx );
+
+ if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
+ update_arrays( ctx );
+
+ /* ctx->_NeedEyeCoords is now up to date.
+ *
+ * If the truth value of this variable has changed, update for the
+ * new lighting space and recompute the positions of lights and the
+ * normal transform.
+ *
+ * If the lighting space hasn't changed, may still need to recompute
+ * light positions & normal transforms for other reasons.
+ */
+ if (new_state & _MESA_NEW_NEED_EYE_COORDS)
+ _mesa_update_tnl_spaces( ctx, new_state );
+
+ /*
+ * Give the driver a chance to act upon the new_state flags.
+ * The driver might plug in different span functions, for example.
+ * Also, this is where the driver can invalidate the state of any
+ * active modules (such as swrast_setup, swrast, tnl, etc).
+ *
+ * Set ctx->NewState to zero to avoid recursion if
+ * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
+ */
+ new_state = ctx->NewState;
+ ctx->NewState = 0;
+ ctx->Driver.UpdateState(ctx, new_state);
+ ctx->Array.NewState = 0;
+}
+
+/*@}*/