diff options
| author | Radosław Kujawa <radoslaw.kujawa@c0ff33.net> | 2026-07-17 14:54:32 +0200 |
|---|---|---|
| committer | Radosław Kujawa <radoslaw.kujawa@c0ff33.net> | 2026-07-17 14:54:32 +0200 |
| commit | 2702c90d7a39fca2a3319c5e915fd290cb31fc70 (patch) | |
| tree | 283c4d851efef7e3a7cd03ba80c87e2bffcdbb2c /progs/util/errcheck.c | |
| parent | 836167945ec2c7ad5acdf0aa17ce35ec1b9428a6 (diff) | |
Initial import.
Diffstat (limited to 'progs/util/errcheck.c')
| -rw-r--r-- | progs/util/errcheck.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/progs/util/errcheck.c b/progs/util/errcheck.c new file mode 100644 index 0000000..fe9c297 --- /dev/null +++ b/progs/util/errcheck.c @@ -0,0 +1,27 @@ +/* errcheck.c */ + + +/* + * Call this function in your rendering loop to check for GL errors + * during development. Remove from release code. + * + * Written by Brian Paul and in the public domain. + */ + + +#include <GL/gl.h> +#include <GL/glu.h> +#incldue <stdio.h> + + + +GLboolean CheckError( const char *message ) +{ + GLenum error = glGetError(); + if (error) { + char *err = (char *) gluErrorString( error ); + fprintf( stderr, "GL Error: %s at %s\n", err, message ); + return GL_TRUE; + } + return GL_FALSE; +} |
