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| author | Radosław Kujawa <radoslaw.kujawa@c0ff33.net> | 2026-07-17 14:54:32 +0200 |
|---|---|---|
| committer | Radosław Kujawa <radoslaw.kujawa@c0ff33.net> | 2026-07-17 14:54:32 +0200 |
| commit | 2702c90d7a39fca2a3319c5e915fd290cb31fc70 (patch) | |
| tree | 283c4d851efef7e3a7cd03ba80c87e2bffcdbb2c /docs/mangling.html | |
| parent | 836167945ec2c7ad5acdf0aa17ce35ec1b9428a6 (diff) | |
Initial import.
Diffstat (limited to 'docs/mangling.html')
| -rw-r--r-- | docs/mangling.html | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/docs/mangling.html b/docs/mangling.html new file mode 100644 index 0000000..5aafcb2 --- /dev/null +++ b/docs/mangling.html @@ -0,0 +1,26 @@ +<HTML> + +<TITLE>Function Name Mangling</TITLE> + +<BODY text="#000000" bgcolor="#55bbff" link="#111188"> + +<H1>Function Name Mangling</H1> + +<p> +If you want to use Mesa and native OpenGL in the same application at +the same time you may find it useful to compile Mesa with +<i>name mangling</i>. +This results in all the Mesa functions being prefixed with +<b>mgl</b> instead of <b>gl</b>. +</p> + +<p> +To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE. +Add the flag to the other compiler flags in Make-config (if using the +old-style build system) or in src/Makefile if using GNU autoconf/ +automake to build Mesa. +</p> + + +</BODY> +</HTML> |
