From 2702c90d7a39fca2a3319c5e915fd290cb31fc70 Mon Sep 17 00:00:00 2001 From: Radosław Kujawa Date: Fri, 17 Jul 2026 14:54:32 +0200 Subject: Initial import. --- src/mesa/main/accum.c | 97 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 src/mesa/main/accum.c (limited to 'src/mesa/main/accum.c') diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c new file mode 100644 index 0000000..315bd33 --- /dev/null +++ b/src/mesa/main/accum.c @@ -0,0 +1,97 @@ +/* + * Mesa 3-D graphics library + * Version: 5.1 + * + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "accum.h" +#include "context.h" +#include "imports.h" +#include "macros.h" +#include "state.h" +#include "mtypes.h" + + +void GLAPIENTRY +_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) +{ + GLfloat tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + tmp[0] = CLAMP( red, -1.0F, 1.0F ); + tmp[1] = CLAMP( green, -1.0F, 1.0F ); + tmp[2] = CLAMP( blue, -1.0F, 1.0F ); + tmp[3] = CLAMP( alpha, -1.0F, 1.0F ); + + if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor)) + return; + + FLUSH_VERTICES(ctx, _NEW_ACCUM); + COPY_4FV( ctx->Accum.ClearColor, tmp ); +} + + +void GLAPIENTRY +_mesa_Accum( GLenum op, GLfloat value ) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint xpos, ypos, width, height; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->Visual.accumRedBits == 0 || ctx->DrawBuffer != ctx->ReadBuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum"); + return; + } + + if (ctx->NewState) + _mesa_update_state( ctx ); + + if (ctx->RenderMode != GL_RENDER) { + /* no-op */ + return; + } + + /* Determine region to operate upon. */ + if (ctx->Scissor.Enabled) { + xpos = ctx->Scissor.X; + ypos = ctx->Scissor.Y; + width = ctx->Scissor.Width; + height = ctx->Scissor.Height; + } + else { + /* whole window */ + xpos = 0; + ypos = 0; + width = ctx->DrawBuffer->Width; + height = ctx->DrawBuffer->Height; + } + + ctx->Driver.Accum( ctx, op, value, xpos, ypos, width, height ); +} + +void +_mesa_init_accum( GLcontext *ctx ) +{ + /* Accumulate buffer group */ + ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); +} -- cgit