aboutsummaryrefslogtreecommitdiff
path: root/src/mesa/tnl/t_vb_normals.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/tnl/t_vb_normals.c')
-rw-r--r--src/mesa/tnl/t_vb_normals.c200
1 files changed, 200 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
new file mode 100644
index 0000000..732e7c6
--- /dev/null
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -0,0 +1,200 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.1
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "glheader.h"
+#include "colormac.h"
+#include "context.h"
+#include "macros.h"
+#include "imports.h"
+#include "mtypes.h"
+
+#include "math/m_xform.h"
+
+#include "t_context.h"
+#include "t_pipeline.h"
+
+
+
+struct normal_stage_data {
+ normal_func NormalTransform;
+ GLvector4f normal;
+};
+
+#define NORMAL_STAGE_DATA(stage) ((struct normal_stage_data *)stage->privatePtr)
+
+
+
+
+static GLboolean run_normal_stage( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
+{
+ struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+
+ ASSERT(store->NormalTransform);
+
+ if (stage->changed_inputs) {
+ /* We can only use the display list's saved normal lengths if we've
+ * got a transformation matrix with uniform scaling.
+ */
+ const GLfloat *lengths;
+ if (ctx->ModelviewMatrixStack.Top->flags & MAT_FLAG_GENERAL_SCALE)
+ lengths = NULL;
+ else
+ lengths = VB->NormalLengthPtr;
+
+ store->NormalTransform( ctx->ModelviewMatrixStack.Top,
+ ctx->_ModelViewInvScale,
+ VB->NormalPtr, /* input normals */
+ lengths,
+ &store->normal ); /* resulting normals */
+ }
+
+ VB->NormalPtr = &store->normal;
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL] = VB->NormalPtr;
+
+ VB->NormalLengthPtr = 0; /* no longer valid */
+ return GL_TRUE;
+}
+
+
+static GLboolean run_validate_normal_stage( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
+{
+ struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
+
+
+ if (ctx->_NeedEyeCoords) {
+ GLuint transform = NORM_TRANSFORM_NO_ROT;
+
+ if (ctx->ModelviewMatrixStack.Top->flags & (MAT_FLAG_GENERAL |
+ MAT_FLAG_ROTATION |
+ MAT_FLAG_GENERAL_3D |
+ MAT_FLAG_PERSPECTIVE))
+ transform = NORM_TRANSFORM;
+
+
+ if (ctx->Transform.Normalize) {
+ store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE];
+ }
+ else if (ctx->Transform.RescaleNormals &&
+ ctx->_ModelViewInvScale != 1.0) {
+ store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE];
+ }
+ else {
+ store->NormalTransform = _mesa_normal_tab[transform];
+ }
+ }
+ else {
+ if (ctx->Transform.Normalize) {
+ store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE];
+ }
+ else if (!ctx->Transform.RescaleNormals &&
+ ctx->_ModelViewInvScale != 1.0) {
+ store->NormalTransform = _mesa_normal_tab[NORM_RESCALE];
+ }
+ else {
+ store->NormalTransform = 0;
+ }
+ }
+
+ if (store->NormalTransform) {
+ stage->run = run_normal_stage;
+ return stage->run( ctx, stage );
+ } else {
+ stage->active = GL_FALSE; /* !!! */
+ return GL_TRUE;
+ }
+}
+
+
+static void check_normal_transform( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
+{
+ stage->active = !ctx->VertexProgram._Enabled &&
+ (ctx->Light.Enabled || (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS));
+
+ /* Don't clobber the initialize function:
+ */
+ if (stage->privatePtr)
+ stage->run = run_validate_normal_stage;
+}
+
+
+static GLboolean alloc_normal_data( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct normal_stage_data *store;
+ stage->privatePtr = MALLOC(sizeof(*store));
+ store = NORMAL_STAGE_DATA(stage);
+ if (!store)
+ return GL_FALSE;
+
+ _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
+
+ /* Now run the stage.
+ */
+ stage->run = run_validate_normal_stage;
+ return stage->run( ctx, stage );
+}
+
+
+
+static void free_normal_data( struct tnl_pipeline_stage *stage )
+{
+ struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
+ if (store) {
+ _mesa_vector4f_free( &store->normal );
+ FREE( store );
+ stage->privatePtr = NULL;
+ }
+}
+
+#define _TNL_NEW_NORMAL_TRANSFORM (_NEW_MODELVIEW| \
+ _NEW_TRANSFORM| \
+ _NEW_PROGRAM| \
+ _MESA_NEW_NEED_NORMALS| \
+ _MESA_NEW_NEED_EYE_COORDS)
+
+
+
+const struct tnl_pipeline_stage _tnl_normal_transform_stage =
+{
+ "normal transform", /* name */
+ _TNL_NEW_NORMAL_TRANSFORM, /* re-check */
+ _TNL_NEW_NORMAL_TRANSFORM, /* re-run */
+ GL_FALSE, /* active? */
+ _TNL_BIT_NORMAL, /* inputs */
+ _TNL_BIT_NORMAL, /* outputs */
+ 0, /* changed_inputs */
+ NULL, /* private data */
+ free_normal_data, /* destructor */
+ check_normal_transform, /* check */
+ alloc_normal_data /* run -- initially set to alloc */
+};